CSES - Datatähti 2023 alku - Results
Submission details
Task:Sadonkorjuu
Sender:Ihminen
Submission time:2022-11-13 18:39:35 +0200
Language:C++ (C++17)
Status:COMPILE ERROR

Compiler report

input/code.cpp:4:10: fatal error: Sadonkorjuu2.h: No such file or directory
    4 | #include "Sadonkorjuu2.h"
      |          ^~~~~~~~~~~~~~~~
compilation terminated.

Code

// Sadonkorjuu2.cpp : Defines the entry point for the application.
//

#include "Sadonkorjuu2.h"

using namespace std;

#include <bits/stdc++.h>

vector<int> satamat;
vector<vector<int>> vaihtoehdot(200000, vector<int>(1000, 0));

vector<int> split(const string& str, char delimiter) {
    vector<int> tokens;
    string token;
    istringstream tokenStream(str);
    while (getline(tokenStream, token, delimiter)) {
        tokens.push_back(stoi(token));
    }
    return tokens;
}

struct AdjListNode
{
    int dest;
    int weight;
    struct AdjListNode* next;
};


struct AdjList
{

    struct AdjListNode* head;
};

struct Graph
{
    int V;
    struct AdjList* array;
};


struct AdjListNode* newAdjListNode(
    int dest, int weight)
{
    struct AdjListNode* newNode =
        (struct AdjListNode*)
        malloc(sizeof(struct AdjListNode));
    newNode->dest = dest;
    newNode->weight = weight;
    newNode->next = NULL;
    return newNode;
}


struct Graph* createGraph(int V)
{
    struct Graph* graph = (struct Graph*)
        malloc(sizeof(struct Graph));
    graph->V = V;

    graph->array = (struct AdjList*)
        malloc(V * sizeof(struct AdjList));

    for (int i = 0; i < V; ++i)
        graph->array[i].head = NULL;

    return graph;
}


void lisääTie(struct Graph* graph, int src,
    int dest, int weight)
{
    struct AdjListNode* newNode =
        newAdjListNode(dest, weight);
    newNode->next = graph->array[src].head;
    graph->array[src].head = newNode;

    newNode = newAdjListNode(src, weight);
    newNode->next = graph->array[dest].head;
    graph->array[dest].head = newNode;
}


struct MinHeapNode
{
    int  v;
    int dist;
};


struct MinHeap
{


    int size;


    int capacity;


    int* pos;
    struct MinHeapNode** array;
};


struct MinHeapNode* newMinHeapNode(int v,
    int dist)
{
    struct MinHeapNode* minHeapNode =
        (struct MinHeapNode*)
        malloc(sizeof(struct MinHeapNode));
    minHeapNode->v = v;
    minHeapNode->dist = dist;
    return minHeapNode;
}


struct MinHeap* createMinHeap(int capacity)
{
    struct MinHeap* minHeap =
        (struct MinHeap*)
        malloc(sizeof(struct MinHeap));
    minHeap->pos = (int*)malloc(
        capacity * sizeof(int));
    minHeap->size = 0;
    minHeap->capacity = capacity;
    minHeap->array =
        (struct MinHeapNode**)
        malloc(capacity *
            sizeof(struct MinHeapNode*));
    return minHeap;
}


void swapMinHeapNode(struct MinHeapNode** a,
    struct MinHeapNode** b)
{
    struct MinHeapNode* t = *a;
    *a = *b;
    *b = t;
}


void minHeapify(struct MinHeap* minHeap,
    int idx)
{
    int smallest, left, right;
    smallest = idx;
    left = 2 * idx + 1;
    right = 2 * idx + 2;

    if (left < minHeap->size &&
        minHeap->array[left]->dist <
        minHeap->array[smallest]->dist)
        smallest = left;

    if (right < minHeap->size &&
        minHeap->array[right]->dist <
        minHeap->array[smallest]->dist)
        smallest = right;

    if (smallest != idx)
    {

        MinHeapNode* smallestNode =
            minHeap->array[smallest];
        MinHeapNode* idxNode =
            minHeap->array[idx];


        minHeap->pos[smallestNode->v] = idx;
        minHeap->pos[idxNode->v] = smallest;


        swapMinHeapNode(&minHeap->array[smallest],
            &minHeap->array[idx]);

        minHeapify(minHeap, smallest);
    }
}


int isEmpty(struct MinHeap* minHeap)
{
    return minHeap->size == 0;
}


struct MinHeapNode* extractMin(struct MinHeap*
    minHeap)
{
    if (isEmpty(minHeap))
        return NULL;


    struct MinHeapNode* root =
        minHeap->array[0];


    struct MinHeapNode* lastNode =
        minHeap->array[minHeap->size - 1];
    minHeap->array[0] = lastNode;


    minHeap->pos[root->v] = minHeap->size - 1;
    minHeap->pos[lastNode->v] = 0;


    --minHeap->size;
    minHeapify(minHeap, 0);

    return root;
}


void decreaseKey(struct MinHeap* minHeap,
    int v, int dist)
{

    int i = minHeap->pos[v];


    minHeap->array[i]->dist = dist;

   
    while (i && minHeap->array[i]->dist <
        minHeap->array[(i - 1) / 2]->dist)
    {
 
        minHeap->pos[minHeap->array[i]->v] =
            (i - 1) / 2;
        minHeap->pos[minHeap->array[
            (i - 1) / 2]->v] = i;
        swapMinHeapNode(&minHeap->array[i],
            &minHeap->array[(i - 1) / 2]);

   
        i = (i - 1) / 2;
    }
}


bool isInMinHeap(struct MinHeap* minHeap, int v)
{
    if (minHeap->pos[v] < minHeap->size)
        return true;
    return false;
}


void printArr(int dist[], int n)
{
    printf("Vertex   Distance from Source\n");
    for (int i = 0; i < n; ++i)
        printf("%d \t\t %d\n", i, dist[i]);
}


void Laske(struct Graph* graph, int src, int pylväs)
{


    int V = graph->V;

 
    int dist[200000];


    struct MinHeap* minHeap = createMinHeap(V);


    for (int v = 0; v < V; ++v)
    {
        dist[v] = INT_MAX;
        minHeap->array[v] = newMinHeapNode(v,
            dist[v]);
        minHeap->pos[v] = v;
    }


    minHeap->array[src] =
        newMinHeapNode(src, dist[src]);
    minHeap->pos[src] = src;
    dist[src] = 0;
    decreaseKey(minHeap, src, dist[src]);


    minHeap->size = V;

    while (!isEmpty(minHeap))
    {
        struct MinHeapNode* minHeapNode =
            extractMin(minHeap);

        int u = minHeapNode->v;

        struct AdjListNode* pCrawl =
            graph->array[u].head;
        while (pCrawl != NULL)
        {
            int v = pCrawl->dest;

            if (isInMinHeap(minHeap, v) &&
                dist[u] != INT_MAX &&
                pCrawl->weight + dist[u] < dist[v])
            {
                dist[v] = dist[u] + pCrawl->weight;
                vaihtoehdot[v][pylväs] = dist[v];
                decreaseKey(minHeap, v, dist[v]);
            }
            pCrawl = pCrawl->next;
        }
    }

}


int main()
{
    int V;
    cin >> V;
    string inputString;
    cin.ignore();
    getline(cin, inputString);
    stringstream stream(inputString);
    std::vector<int> valisatamat;
    int n;
    while (stream >> n) {

        valisatamat.push_back(n);
    }
    for (long unsigned int z = 0; z < valisatamat.size(); z++) {
        if (valisatamat[z] == 0) {
            satamat.push_back(z);
        }
    }
    int rivimaara = V;
    struct Graph* graph = createGraph(V);
    for (int i = 0; i < rivimaara - 1; i++) {
        string line;
        getline(cin, line);
        vector<int> rivi = split(line, ' ');
        istringstream iss(line);
        int num;
        iss >> num;
        rivi.push_back(num);
        lisääTie(graph, rivi[0] - 1, rivi[1] - 1, rivi[2]);
    }
    for (long unsigned int g = 0; g < satamat.size(); g++) {
        Laske(graph, satamat[g], g);
    }

    int laskin = 0;



    for (int j = 0; j < V; j++) {
        int pienin = 9999;
        for (long unsigned int i = 0; i < satamat.size(); i++) {


            if (vaihtoehdot[j][i] < pienin) {
                pienin = vaihtoehdot[j][i];
            }
        }
        laskin += pienin;
    }

    cout << laskin;

    return 0;
}