Task: | Line Segment Intersection |
Sender: | odanobunaga8199 |
Submission time: | 2024-11-11 17:47:42 +0200 |
Language: | C++ (C++20) |
Status: | READY |
Result: | ACCEPTED |
test | verdict | time | |
---|---|---|---|
#1 | ACCEPTED | 0.07 s | details |
#2 | ACCEPTED | 0.08 s | details |
#3 | ACCEPTED | 0.10 s | details |
#4 | ACCEPTED | 0.12 s | details |
#5 | ACCEPTED | 0.00 s | details |
#6 | ACCEPTED | 0.00 s | details |
Code
#include <bits/stdc++.h> using namespace std; // Structure to represent a point struct Point { long long x, y; }; // Function to determine the orientation of ordered triplet (p, q, r) // Returns 0 -> colinear, 1 -> clockwise, 2 -> counterclockwise int orientation(const Point& p, const Point& q, const Point& r) { // Compute the determinant (cross product) long long val = (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y); if (val == 0LL) return 0; // colinear return (val > 0LL) ? 1 : 2; // clockwise or counterclockwise } // Function to check if point q lies on segment pr bool onSegment(const Point& p, const Point& q, const Point& r) { if (q.x <= max(p.x, r.x) && q.x >= min(p.x, r.x) && q.y <= max(p.y, r.y) && q.y >= min(p.y, r.y)) return true; return false; } // Function to check if two segments p1q1 and p2q2 intersect bool segmentsIntersect(const Point& p1, const Point& q1, const Point& p2, const Point& q2) { // Find the four orientations needed for general and special cases int o1 = orientation(p1, q1, p2); int o2 = orientation(p1, q1, q2); int o3 = orientation(p2, q2, p1); int o4 = orientation(p2, q2, q1); // General case if (o1 != o2 && o3 != o4) return true; // Special Cases // p1, q1 and p2 are colinear and p2 lies on segment p1q1 if (o1 == 0 && onSegment(p1, p2, q1)) return true; // p1, q1 and q2 are colinear and q2 lies on segment p1q1 if (o2 == 0 && onSegment(p1, q2, q1)) return true; // p2, q2 and p1 are colinear and p1 lies on segment p2q2 if (o3 == 0 && onSegment(p2, p1, q2)) return true; // p2, q2 and q1 are colinear and q1 lies on segment p2q2 if (o4 == 0 && onSegment(p2, q1, q2)) return true; // Doesn't fall in any of the above cases return false; } int main(){ ios::sync_with_stdio(false); cin.tie(NULL); int t; cin >> t; while(t--){ long long x1, y1, x2, y2, x3, y3, x4, y4; cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3 >> x4 >> y4; Point p1 = {x1, y1}; Point q1 = {x2, y2}; Point p2 = {x3, y3}; Point q2 = {x4, y4}; if(segmentsIntersect(p1, q1, p2, q2)){ cout << "YES\n"; } else{ cout << "NO\n"; } } return 0; }
Test details
Test 1
Verdict: ACCEPTED
input |
---|
100000 9 7 1 8 8 -5 0 2 10 1 -1 2 -4 1 -7 3 10 2 -8 6 1 2 2 -1 -10 1 9 -7 4 -3 -5 0 ... |
correct output |
---|
NO NO NO NO NO ... |
user output |
---|
NO NO NO NO NO ... |
Test 2
Verdict: ACCEPTED
input |
---|
100000 81 745 -967 768 -451 -490 -454... |
correct output |
---|
NO NO YES NO YES ... |
user output |
---|
NO NO YES NO YES ... |
Test 3
Verdict: ACCEPTED
input |
---|
100000 492853 -452834 -657156 -282543... |
correct output |
---|
YES YES NO YES YES ... |
user output |
---|
YES YES NO YES YES ... |
Test 4
Verdict: ACCEPTED
input |
---|
100000 788522666 939776556 -831492125... |
correct output |
---|
NO NO NO NO NO ... |
user output |
---|
NO NO NO NO NO ... |
Test 5
Verdict: ACCEPTED
input |
---|
1 1 6 6 6 4 4 1000000000 1000000... |
correct output |
---|
YES |
user output |
---|
YES |
Test 6
Verdict: ACCEPTED
input |
---|
1 -1000000000 1000000000 9999999... |
correct output |
---|
NO |
user output |
---|
NO |