Task: | Line Segment Intersection |
Sender: | Niilo |
Submission time: | 2024-11-07 09:25:02 +0200 |
Language: | C++ (C++17) |
Status: | READY |
Result: | WRONG ANSWER |
test | verdict | time | |
---|---|---|---|
#1 | WRONG ANSWER | 0.40 s | details |
#2 | ACCEPTED | 0.46 s | details |
#3 | ACCEPTED | 0.56 s | details |
#4 | ACCEPTED | 0.64 s | details |
#5 | ACCEPTED | 0.00 s | details |
#6 | ACCEPTED | 0.00 s | details |
Code
#include <iostream> #include <cmath> #include <vector> #include <cassert> using namespace std; #define rep(i, a, b) for(int i=a;i<(b);++i) #define all(x) begin(x),end(x) #define sz(x) int((x).size()) using ll = long long; using pii = pair<int,int>; using vi = vector<int>; constexpr double PI = 3.14159265358979323846; template<class T> struct Vec { T x, y; Vec() : x(0), y(0) {} Vec(T x, T y) : x(x), y(y) {} Vec operator+(Vec o) const { return Vec(x+o.x,y+o.y); } Vec operator-(Vec o) const { return Vec(x-o.x,y-o.y); } Vec operator*(Vec o) const { return Vec(x*o.x,y*o.y); } Vec operator/(Vec o) const { return Vec(x/o.x,y/o.y); } Vec operator+(T o) const { return Vec(x+o,y+o); } Vec operator-(T o) const { return Vec(x-o,y-o); } Vec operator*(T o) const { return Vec(x*o,y*o); } Vec operator/(T o) const { return Vec(x/o,y/o); } Vec operator-() const { return Vec(-x,-y); } explicit operator bool() const { return x||y; } bool operator==(Vec o) const { return x==o.x&&y==o.y; } bool operator!=(Vec o) const { return x!=o.x||y!=o.y; } bool operator<(Vec o) const { return x<o.x||(x==o.x&&y<o.y); } bool operator>(Vec o) const { return o<*this; } bool operator<=(Vec o) const { return x<o.x||(x==o.x&&y<=o.y); } bool operator>=(Vec o) const { return o<=*this; } void operator+=(Vec o) { x+=o.x;y+=o.y; } void operator-=(Vec o) { x-=o.x;y-=o.y; } void operator*=(Vec o) { x*=o.x;y*=o.y; } void operator/=(Vec o) { x/=o.x;y/=o.y; } void operator+=(T o) { x+=o;y+=o; } void operator-=(T o) { x-=o;y-=o; } void operator*=(T o) { x*=o;y*=o; } void operator/=(T o) { x/=o;y/=o; } T dot(Vec o) const { return x*o.x + y*o.y; } /** left > 0, right < 0, same/opposite = 0 */ T cross(Vec o) const { return x*o.y - y*o.x; } /** more left = bigger */ T rightturn(Vec o) const { T d = dot(o), c = cross(o); return d < 0 ? copysign(d-1,c) : c; } T len2() const { return x*x + y*y; }; T len() const { return sqrt(x*x + y*y); }; Vec norm() const { return *this * (1 / len()); } /** 90deg counterclockwise/left */ Vec perp() const { Vec(-y, x); } /** counterclockwise/left in radians */ Vec rot(T a) const { const T sa = sin(a), ca = cos(a); return Vec(x*ca - y*sa, x*sa + y*ca); } friend istream& operator>>(istream& is, Vec& o) { return cin >> o.x >> o.y; } friend ostream& operator<<(ostream& os, Vec o) { return cout << '(' << o.x << ',' << o.y << ')'; } }; using pd = Vec<double>; double polygonArea(const vector<pd>& p) { assert(sz(p) >= 3); double sum = p.back().cross(p.front()); rep(i,1,sz(p)) { sum += p[i-1].cross(p[i]); } return abs(sum)/2; } bool pointIntersect(pd p1, pd p2, pd p3, pd p4) { if (p2<p1) swap(p1,p2); if (p4<p3) swap(p3,p4); double c1 = (p1-p3).cross(p2-p3); double c2 = (p1-p4).cross(p2-p4); double c3 = (p3-p1).cross(p4-p1); double c4 = (p3-p2).cross(p4-p2); if (c1 == 0) return p1<=p3 && p3<=p2; if (c2 == 0) return p1<=p4 && p4<=p2; if (c3 == 0) return p3<=p1 && p1<=p4; if (c4 == 0) return p3<=p2 && p2<=p4; return (c1<0) != (c2<0) && (c3<0) != (c4<0); } int main() { int n; cin >> n; rep(i,0,n) { pd p1, p2, p3, p4; cin >> p1 >> p2 >> p3 >> p4; cout << (pointIntersect(p1,p2,p3,p4) ? "YES\n" : "NO\n"); } }
Test details
Test 1
Verdict: WRONG ANSWER
input |
---|
100000 9 7 1 8 8 -5 0 2 10 1 -1 2 -4 1 -7 3 10 2 -8 6 1 2 2 -1 -10 1 9 -7 4 -3 -5 0 ... |
correct output |
---|
NO NO NO NO NO ... |
user output |
---|
NO NO NO NO NO ... |
Test 2
Verdict: ACCEPTED
input |
---|
100000 81 745 -967 768 -451 -490 -454... |
correct output |
---|
NO NO YES NO YES ... |
user output |
---|
NO NO YES NO YES ... |
Test 3
Verdict: ACCEPTED
input |
---|
100000 492853 -452834 -657156 -282543... |
correct output |
---|
YES YES NO YES YES ... |
user output |
---|
YES YES NO YES YES ... |
Test 4
Verdict: ACCEPTED
input |
---|
100000 788522666 939776556 -831492125... |
correct output |
---|
NO NO NO NO NO ... |
user output |
---|
NO NO NO NO NO ... |
Test 5
Verdict: ACCEPTED
input |
---|
1 1 6 6 6 4 4 1000000000 1000000... |
correct output |
---|
YES |
user output |
---|
YES |
Test 6
Verdict: ACCEPTED
input |
---|
1 -1000000000 1000000000 9999999... |
correct output |
---|
NO |
user output |
---|
NO |