#include <bits/stdc++.h>
#define F first
#define S second
using namespace std;
typedef long long ll;
typedef long double ld;
ll p[111];
int n;
const ll inf=1e18;
ll eval(vector<int>&a){
ll v1=0;
ll v2=0;
for (int i=0;i<n;i++){
if (a[i]==1){
v1+=p[i];
}
else{
v2+=p[i];
}
}
return llabs(v1-v2);
}
vector<int> solve1(){
vector<pair<ll, int> > pp(n);
vector<int> r(n);
for (int i=0;i<n;i++){
pp[i]={p[i], i};
}
sort(pp.rbegin(), pp.rend());
ll p1=0;
ll p2=0;
for (int i=0;i<n;i++){
if (p1<p2){
p1+=pp[i].F;
r[pp[i].S]=1;
}
else{
p2+=pp[i].F;
r[pp[i].S]=2;
}
}
return r;
}
int ps[111];
int ph[20][55];
int vv[111];
ll ss(int t){
if (ps[t]==0) return 0;
ll bv=inf;
ll bvv=inf;
int bb=0;
for (int i=0;i<(1<<ps[t]);i++){
ll v1=0;
ll v2=0;
for (int j=0;j<ps[t];j++){
if (i&(1<<j)){
v1+=p[ph[t][j]];
}
else{
v2+=p[ph[t][j]];
}
}
if (llabs(v1-v2)<bv){
bv=llabs(v1-v2);
bvv=v1-v2;
bb=i;
}
}
for (int j=0;j<ps[t];j++){
if (bb&(1<<j)){
vv[ph[t][j]]=1;
}
else{
vv[ph[t][j]]=2;
}
}
return bvv;
}
vector<int> solve2(int pk){
for (int i=0;i<pk;i++){
ps[i]=0;
}
vector<int> asd(n);
for (int i=0;i<n;i++){
asd[i]=i/pk;
}
random_shuffle(asd.begin(), asd.end());
for (int i=0;i<n;i++){
int tp=asd[i];
ph[tp][ps[tp]++]=i;
}
vector<ll> lol;
for (int i=0;i<pk;i++){
lol.push_back(ss(i));
}
int bb=0;
ll bv=inf;
for (int i=0;i<(1<<pk);i++){
ll v=0;
for (int j=0;j<pk;j++){
if (i&(1<<j)){
v-=lol[j];
}
else{
v+=lol[j];
}
}
if (llabs(v)<bv){
bv=llabs(v);
bb=i;
}
}
vector<int> r(n);
for (int j=0;j<pk;j++){
if (bb&(1<<j)){
for (int t=0;t<ps[j];t++){
vv[ph[j][t]]=3-vv[ph[j][t]];
}
}
}
for (int i=0;i<n;i++){
r[i]=vv[i];
}
return r;
}
int main(){
srand(time(0));
ios_base::sync_with_stdio(0);
cin.tie(0);
cin>>n;
clock_t t0=clock();
vector<pair<ll, int> > pp(n);
for (int i=0;i<n;i++){
cin>>p[i];
}
vector<int> v=solve1();
ll val=eval(v);
while (1){
vector<int> tv=solve2(14);
if (eval(tv)<val){
v=tv;
}
clock_t t1=clock();
if (((double)(t1-t0)/CLOCKS_PER_SEC)>0.9) break;
}
for (int i=0;i<n;i++){
cout<<v[i]<<" ";
}
}